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AI Insights · Timothy · January 2022

Top 5 Play Pass Games Performance in Saudi Arabia Q4 2021

Discover the performance trends of the top 5 Play Pass games in Saudi Arabia during Q4 2021, focusing on their weekly downloads, revenue, and active users.

Top 5 Play Pass Games Performance in Saudi Arabia Q4 2021

In the fourth quarter of 2021, the top 5 Play Pass games in Saudi Arabia showed diverse trends in their weekly downloads, revenue, and active users. Here’s a detailed look at their performance based on data from Sensor Tower.

2 Player Games - Pastimes from Tellmewow saw a fluctuating trend in weekly downloads, with a notable peak of approximately 28.5K in the final week of December. Weekly revenue for the game varied, peaking at around $27 in late November. Active users showed a significant rise towards the end of the quarter, reaching nearly 94.8K in the last week of December from 88.6K at the start of the quarter.

Pixel Art - Color by Number by Easybrain Ltd experienced a steady weekly revenue, peaking at about $806 in late November. The game’s weekly downloads showed a downward trend with a high of 17.9K in mid-October, dropping to approximately 8.5K by the end of December. Active users remained relatively stable throughout the quarter, averaging around 106K in the final week of December.

Twisty Arrow: Bow Game from AI Games FZ showed variable weekly downloads, peaking at around 14.4K in early December. Weekly revenue remained low, peaking at $31 in early November. Active users increased significantly towards the end of the quarter, reaching 32K in early December from 17.2K at the beginning of the quarter.

Find the Difference 1000+ by Gamma Play Limited had a steady increase in weekly downloads, peaking at approximately 11.2K in late October. However, weekly revenue remained minimal throughout the quarter. Active users saw a peak of 22.4K in late October, with a slight decline to around 18.2K by the end of December.

Jigsaw Puzzles - Puzzle Games from Easybrain Ltd had consistent weekly downloads, averaging around 8.7K in mid-December. Revenue for this game showed a small peak of $41 in early November. Active users remained stable, peaking at around 30.1K in the final week of December from 30K at the start of the quarter.

These insights reflect the diverse performance trends of the top Play Pass games in Saudi Arabia. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022